It is beyond any doubt that most buyers will not be able to enjoy such speeds on an eMMC, especially during gameplay and in demanding titles or during multitasking. The theoretical limit for an eMMC storage is 400 MBs per second, but please take “theoretical” very seriously here. The eMMC is a painfully slow type of storage. But the type of storage the entry-level device offers is so unfortunate that you will most probably lose your temper from time to time.
#WILL THERE BE A HALF LIFE 3 INSTALL#
If you don’t play games heavy on the storage such as Call of Duty Warzone, which requires a whopping 175 GB to even install (excluding the never-ending updates that are usually over 20 GBs, of course), you may well live with it. The mid-tier model seems to offer the best bang for your buck, and the highest-tier model the best experience you will have with the device.īut unfortunately, the entry-level model’s only problem is not the measly 64 GBs of storage. Steam Deck's purchase options (Credit: Valve) The Steam Deck will be for sale in three models, the $399 entry-level 64 GB model, the $529 mid-tier 256 GB model and the $649 high-stakes 512 GB one.
Nevertheless, like with many things in life, there is another side to the story, and it is a little grim. When you consider what Nintendo has achieved in both graphical fidelity and playability with antiquated hardware on the Switch, it will come as no surprise to be able to enjoy some proper PC-grade gaming on the go. With a 4-core, 8-thread AMD Zen 2 chipset that makes use of the Taiwanese silicon maker’s RDNA 2 graphics and that operates at between 2.4 GHz to 3.5 GHz range clock speed and 16 GB RAM makes it a total powerhouse. I find it appropriate to call it a “monster” because it apparently is a total beast when it comes to muscle. What’s good about the Steam marketplace is, it is usually the cheapest option to buy any game – so all those games you bought during Steam discounts will be ready to be played on that monster of a device. What makes Steam Deck so appealing is the fact that it can literally run any Steam game in your library, directly from its internal drive and with the ability to play both in handheld mode and docked mode. The two trackpads and rear buttons come as a bonus. A big screen in the middle, tactile buttons, analog sticks and other buttons at the sides. Steam Deck is designed in a highly Switch-esque fashion, so any possible converts will feel at home when they buy it. Steam Deck handheld is seen in front of a laptop (Credit: Valve)
I am also a Switch owner, and like any Switch owner, it is my sworn duty to complain about the high prices in the eShop. The Switch version of any game in existence usually tends to sell for high prices. But everybody knows that owning a Switch is a pain in the wallet when you consider the infamous “Nintendo tax,” which implies the premium the Japanese company charges for the same product compared to other platforms.
Nintendo has been achieving unprecedented success with its Switch, which has turned four years old now and just recently got a half-baked upgrade. This is where Steam Deck comes into play. So, good tactile feedback is what makes gaming, gaming for me.
#WILL THERE BE A HALF LIFE 3 PC#
Some prefer it that way, especially Gen Z when it comes to the hugely popular PubG Mobile and many other games that have proven time and time again that a non-tactile, touch-based input model is very viable.īut as a member of Gen X, I grew up with the satisfaction of the feedback I got from the buttons of my PlayStation controllers, PC keyboards, GameBoys and all the other goodies. One of the worst things about mobile gaming is the lack of tactile feedback. And that hardware truly is a beast, if you don’t opt to buy the entry-level iteration of it, that is. It seems like the PC gaming giant has been more or less preoccupied not with software, but hardware.
We were all wondering why that was, and at least one of the reasons for the lack of a true HL sequel has been revealed recently. But other than that, Valve insists on not bringing a proper conclusion to the much-beloved series. Yes, Valve fed us a Virtual Reality (VR)-based sequel last year, the Half-Life Alyx, which was honestly groundbreaking in the VR scene. What has been taking Half-Life 3 so long?